Quantitative survey about the practices of individuals in virtual worlds

Informations    English : Quantitative survey about the practices of individuals in virtual worldsThis questionnaire is anonymous. The last two questions are not mandatory. Please answer questionaire only once. Thanks for your participation.    French : Enquête quantitative sur les pratiques des individus dans les mondes virtuels Ce formulaire est anonyme. Les deux dernières questions ne sont pas obligatoires. Merci de ne répondre qu’une seule fois à ce formulaire.Merci pour votre participation Researcher :Jean-François LUCAS (aka Gehan Kamachi in Second Life)PhD candidate in sociology at the Department of Anthropology and Sociology at the European University of Brittany (LAS – EA … Continuer la lecture

Trending: The Promises and the Challenges of Big Social Data

by Lev Manovich What is “big social data”? The following description from the 2011 grant competitionorganized by a number of research agencies (including National Endowment forHumanities and National Science Foundation) in USA, Canada, UK, and Netherlandsprovides an excellent description: “The idea behind the Digging into Data Challenge is to address how “big data” changes the research landscape for the humanities and social sciences. Now that we have massive databases of materials used by scholars in the humanities and social sciences — ranging from digitized books, newspapers, and music to transactional data like web searches, sensor data or cell phone records … Continuer la lecture

Sientific investigation in virtual worlds, with the project Opera Bis

English & French ——————————   English /Anglais—————————— 1 – Scientific study about spatial behaviors of avatars Three months ago we launched a small-scale study about spatial behaviors of avatars in Second Life. Our initial study which comprised 20 participants and hundreds of thousands of coordinates has been completed. Now we are ready to launch our large scale version of the project. To celebrate the official launch, we join the project Opera Bis in Second Life and Open Sim. The next event will be held Wednesday, April 6, 2011 (11am Pacific Time / 20h France). Full details of this project here: http://operabis.net … Continuer la lecture

Cyberdépendance et autres croquemitaines

Internet et les jeux vidéo appartiennent maintenant à notre quotidien, ce qui ne les empêche pas d’être régulièrement au centre de polémiques. On leur prête volontiers une influence négative sur les nouvelles générations. C’est ainsi que depuis quelques années, le concept de « cyberdépendances » est utilisé pour évoquer l’usage abusif qui peut être fait de ces technologies. On pourrait être accro à celles-ci comme à une substance psychotrope. De la même façon, elles sont accusées d’engendrer de la violence et des passages à l’acte. Au même titre que le rock and roll, il y a quelques années, elles sont … Continuer la lecture

The effect of interviewer image in a virtual-world survey

Murphy, J., Dean, E., Cook, S., Keating , M., Murphy, J., Dean, E., & et al. (December 2010).   Online virtual worlds make it possible for researchers to study how survey respondents are influenced by the characteristics of their interviewer. This research report is based on a study of 60 individuals in Second Life, an online-virtual world community. Study results suggest that people interviewed by a heavy virtual interviewer may be less likely to say their own avatar is attractive, report less frequent real-life exercise, and report a higher real-life body mass index. Full Document: RTI Press – Research Report … Continuer la lecture

Second Life – Becoming Dragon – Micha Cardenas

Micha Cárdenas is a Lecturer in the Visual Arts Department[1] and Critical Gender Studies Program[2] at UCSD, a transgender performance and new media artist and theorist. She is a researcher at the Experimental Game Lab at CRCA and at CalIT2. Her work deals with the interplay of technology, gender, sex and biopolitics. She currently lives and works in San Diego and Los Angeles. More about this : Becoming Dragon: A Transversal Technology Study Source : Wikipedia & Youtube

Launch of a quantitative and qualitative study in Second Life

Today, we launch a scientific study on behaviours of avatars in Second Life. We want to analyze trajectories of avatars to highlight differents styles of spatial experiences. This survey is purely scientific and has no direct commercial purpose. Participation at this analysis is voluntary and unpaid. To participate, you have to click on a distributor, accept and wear the tracker. An information sheet is also distributed (with Instructions & Privacy Policy). 1 :  Click on the distributor and accept the two objects (an information sheet + a tracker) SLURL of this distributor : http://maps.secondlife.com/secondlife/Paris%20IledeFrance/128/177/22 2 :  In your inventory, double … Continuer la lecture

Tom Boellstoff & Bill Maurer à l’ UCL pour un cycle de séances plénières : “Fiction in question. Virtual worlds and money”

C’est par un mail d’un collègue de l’OMNSH, Gregory Dhen, doctorant en anthropologie à l’Université Catholique de Louvain (UCL) (Laboratoire d’Anthropologie Prospective/LAAP) que j’ai appris que chaque année, l’unité d’anthropologie et de sociologie organise 4 cycles de chaires du nom d’un ancien sage de l’institution (1). Dans ce cadre,  le prof. Tom Boellstoff, auteur de la monographie Coming of age in Second Life : an antrhopologist explores the virtually human, et son collègue, le prof. Bill Maurer, tous deux professeurs au département d’anthropologie de l’University of California at Irvine, sont invités à participer à cet évènement. “Concrètement, cette chaire prend la forme d’un cycle … Continuer la lecture

New Working Paper: From Buildings to Cities

Smith, D.A. and Crooks, A.T. (2010), From Buildings to Cities: Techniques for the Multi-Scale Analysis of Urban Form and Function, Centre for Advanced Spatial Analysis (University College London): Working Paper 155, London, UK. The built environment is a significant factor in many urban processes, yet direct measures of built form are seldom used in geographical studies. Representation and analysis of urban form and function could provide new insights and improve the evidence base for research. So far progress has been slow due to limited data availability, computational demands, and a lack of methods to integrate built environment data with aggregate … Continuer la lecture

Appel à contribution : Ville imaginaire, ville imaginée, comment s’y retrouver ?

Ville imaginaire, ville imaginée, comment s’y retrouver / Cities —imagined, imaginary — to find one’s way again FRANÇAIS La ville — réelle, imaginaire, imaginée, réinventée — s’offre à nous à la fois comme espace de représentation et comme espace représenté. Cette session vise à mettre en commun les travaux de chercheurs s’intéressant aux modes de construction de l’imaginaire urbain et à la place qu’y prennent les images et les mots, les images de mots ou les mots-images, à travers les diverses formes de représentation que sont la propagande, la publicité, le cinéma, les arts visuels et médiatiques, la littérature, la représentation … Continuer la lecture