La numérisation de la ville et ses représentations

Un simple billet pour vous faire part d’une publication intitulée : “La numérisation de la ville et ses représentations“ Ce texte est paru dans le dernier numéro de la revue MCD #73 : “La numérisation du monde” (NB : toutes les contributions de ce numéro ont été réalisées par des chercheurs académiques). Premières lignes du texte :  Note : Pour soutenir le travail de cette revue, mon texte n’est pas immédiatement disponible en accès libre. En voici néanmoins les premières lignes : “La numérisation de la ville et ses représentations”, par LUCAS Jean-François S’orienter et se repérer dans la ville via une carte affichée sur son … Continuer la lecture

Google Earth shown off on 48 screens – Paris 2020

  Google Earth is a pretty amazing service from Google which allows you to check out the whole world from the comfort of your own living room. And while most of us are content with browsing the earth on our computer monitors, Google decided to push the boundaries of the experience by developing Liquid Galaxy – a method of displaying Google Earth on multiple displays; giving a larger and more immersive experience to the world exploring service.A couple of years later, Liquid Galaxy has now been used to create what is believed to be the largest screen showing Google Earth … Continuer la lecture

The Beauty of Data Visualization by David McCandless

David McCandless is known as the ‘data journalist’ behind the impressive book The Visual Miscellaneum: A Colorful Guide to the World’s Most Consequential Trivia and the blog Information is Beautiful. In a short amount of time, he has proven to be able to turn large, complex datasets into beautiful, simple diagrams that reveal unseen patterns and connections. In particular, David is one of the few people worldwide who explicitly tries to balance himself on the high rope that connects beauty and function. And this without any training in design or art. Source : http://infosthetics.com

Cartographies 3D des délits au sein de la ville de San Francisco

Dans l’article “If San Francisco Crime were Elevation“, Doug McCune propose des visualisations en 3D des différents délits (crimes, vols, prostitution, etc.) commis dans la ville de San Francisco. Pour cela, il a utilisé une base de données téléchargée sur le site : http://www.datasf.org (ce site est exemplaire en terme de données géolocalisées sur la ville, avec les avantages et inconvénients que la question plus générale de la libéralisation des données peut poser – données au format excel). Comme nous l’explique l’auteur, la visualisation zhénitale est relativement efficace pour qui connait la ville de San Francisco. En effet, les reliefs … Continuer la lecture

Bing Destination Map et les esquisses cartographiques

Bing Destination Map propose une nouvelle forme de visualisation depuis le début de l’année. Cette solution qui n’est encore disponible que pour les Etats-Unis, le Mexique et le Canada permet de simplifier une carte géographique numérique pour en obtenir une abstraction qui se focalise sur les seules informations dont vous avez besoin pour relier deux points. Versions simplifiées, allégées et plus accessibles pour certains, ces cartes se rapprochent d’une représentation faite à main levée, au crayon papier. Chose intéressante est que contrairement à un dessin réalisé soit même, ces schémas reprennent les données cartographiques, et respectent donc des données topologiques. … Continuer la lecture

Archidemo Project : 3DCG + Second Life Machinima

Since long time, I am interested in the work of the Professor Hidenori Watanave. He is Supervisor of Photon,Inc. & Associate Professor at the Tokyo Metropolitan University. Yesterday, I presented the Tuvalu Vizualisation project, which I had the chance to see at the festival Laval Virtual 2010 and, recently, I also introduced the “ARS Electronica Archive in Second Life“. Today I want to present an exciting new video that is visible on the blog Archidemo.“This is an unique example of the method of making movie using mashup of 3DCG + Second Life machinima. This is a PR movie of the … Continuer la lecture

Tuvalu Visualization Project

Last week, i met Akihiko Shirai at Laval Virtual. Mr Shirai is an Associate Professor at the Departement of Information Media, Faculty Of Information Technology, Kanagawa Institute of Technology. He showed the Tuvalu Visualization Project, which I presented in one of my tweets, but this project deserves a better presentation. “The purpose of project is to disclose actual information about People and Scenery in Tuvalu to the world. It is said that Tuvalu is exposed to danger of going under water by sea level rising because of global warming. However, we suppose that it is important to understand not only the … Continuer la lecture

Flickr Flow : an experiment whose materials are color and time.

Flickr Flow is an experiment whose materials are color and time. “The two of us see the world as a stream of color, and in 2009 we finally had a chance to draw the river in our heads. We began with a collection of photographs of the Boston Common taken from Flickr. Using an algorithm developed for the WIRED Anniversary visualization, our software calculated the relative proportions of different colors seen in photos taken in each month of the year, and plotted them on a wheel. The image below is an early sketch from the piece. Summer is at the … Continuer la lecture

Ars Electronica Archive in Second Life

Last year, during Laval Virtual 2009, i saw the Archidemo’s guys. These researchers use Second Life to show archives. In this archive, users can browse images and webpages of Japanese winners of Prix Ars Electronica 1987 to 2007. And also, this archive support Livecam function (the scene of exhibition will be projected) and twitter search widget. I’m constructing new function contributing the chatlog in Second Life to twitter now. SLurl:http://slurl.com/secondlife/tmu/193/174/29 “Ars Electronica Archive in Second Life” was produced for exhibition in “Technoclasm Cyber Arts Japan / Ars Electronica 30 years for Art and Media Technology” at Museum of Contemporary art … Continuer la lecture

T_Visionarium 360 3D Installation

T_Visionarium was created for the UNSW iCinema Centre’s Advanced Interaction and Visualisation Environment (AVIE), and it offers the means to capture and re-present televisual information, allowing viewers to explore and actively edit a multitude of stories in three dimensions T_Visionarium 360 3D Installation from Karel & Sjaak on Vimeo. Source : http://www.makersofuniverses.com/?p=490